Memory: "That bastard can't escape this island until tomorrow either...!" [ep1] (Significant Negative) Game: Love stories for Morgan and the Green Knight (not played) Day: 260 Form: A candied apple. 5/6 uses left.
Memory: Blue machine gun to counter the red sword [ep4] (Significant Neutral) Game: Treasure hunt with Peter (not played) Day: 255 Form: A small golden treasure chest, palm-sized. Open the chest to receive your memory. (Untaken)
Memory: Applauding Eva's ascension [ep3] (Trivial Positive) Game: Nick's madlibs (not played) Day: 238 Form: A strand of flax. Tie it around your finger to view the memory. 2/3 uses left.
Memory: Reception rescue [ep6] (Significant Positive) Game: Jabberquest Day: 233 Form: Small hand mirror with a dark gray casing. 5/7 uses left. (Shared with Beatrice)
Memory: Making games is almost as hard as reviving witches [ep6] (Significant Negative) Game: Cassandra's Winter Wonderland Day: 230 Form: A box of three christmas crackers! Pop a cracker to receive a memory. 2/3 uses left.