Memory: A proper wedding [ep6 Tea Party] (Significant Positive)
Game: Anon confessions (not played)
Day: 251
Form: A brightly coloured party cracker marked with a giant red WARNING!! label. You will need a friend or teammate to hold one end while you pull on the other—resulting in a shared memory. SURPRISE! (shared with Roxas)
( The curtain closes on the tale woven by the Golden Witch. )
Game: Anon confessions (not played)
Day: 251
Form: A brightly coloured party cracker marked with a giant red WARNING!! label. You will need a friend or teammate to hold one end while you pull on the other—resulting in a shared memory. SURPRISE! (shared with Roxas)
Memory: Beatrice's funeral [ep7] (Significant Negative)
Game: Cats and dogs and hot dogs (not played)
Day: 249
Form: Condiment packets; each labeled and with a little dotted curve on the corner that says ‘TEAR ME.’ One is KETCHUP, one is MUSTARD, and one is RELISH! You have to eat the entire packet to get the memory. 2/3 uses left.
( Ashes to ashes. Dust to dust. Illusions to illusions. )
Game: Cats and dogs and hot dogs (not played)
Day: 249
Form: Condiment packets; each labeled and with a little dotted curve on the corner that says ‘TEAR ME.’ One is KETCHUP, one is MUSTARD, and one is RELISH! You have to eat the entire packet to get the memory. 2/3 uses left.
Memory: Valentine's and White Day [Tsubasa] (Trivial Positive)
Game: Fell's trust game
Day: 229
Form: One fake diamond half. Must be broken to view memory.
I'll just cheat for this one and link the TIPS directly.
Stakes' Valentine's Day
Beatrice's White Day
Butterfly Kiss
Game: Fell's trust game
Day: 229
Form: One fake diamond half. Must be broken to view memory.
I'll just cheat for this one and link the TIPS directly.
Stakes' Valentine's Day
Beatrice's White Day
Butterfly Kiss
Memory: First Twilight and Detective's Authority [ep5] (Trivial Negative)
Game: Nimue and Odile's argument game
Day: 228
Form: A miniature goblet, with a slightly less miniature glass vial. Fill the goblet and drink to receive your memory. 2/3 uses left.
( This is an official right of this game, which the human side has acknowledged. )
Game: Nimue and Odile's argument game
Day: 228
Form: A miniature goblet, with a slightly less miniature glass vial. Fill the goblet and drink to receive your memory. 2/3 uses left.
Memory: Solving the epitaph...kind of? [ep5] (Significant Neutral)
Game: Balancing the knights
Day: 221
Form: Brass feather. Spin the quill between your hands to receive the memory. 2/3 uses left.
( Simply by the existence of the epitaph in that place, this level of reasoning is possible for Furudo Erika. ......What do you think, everyone? )
Game: Balancing the knights
Day: 221
Form: Brass feather. Spin the quill between your hands to receive the memory. 2/3 uses left.
Memory: Ragequitting the fifth game [ep5] (Trivial Negative)
Game: Generosity with Kiriko
Day: 218
Form: A small Emerald coloured wooden box. 6/7 uses left.
( Why aren't you listening when a witch is talking?! )
Game: Generosity with Kiriko
Day: 218
Form: A small Emerald coloured wooden box. 6/7 uses left.
Memory Phone calls and a test [ep4] (Significant Negative)
Game: Alice's tea party
Day: 214
Form: A scrap of Emerald coloured paper. Eat it to receive your memory.
( You are one of the causes of this tragedy. )
Game: Alice's tea party
Day: 214
Form: A scrap of Emerald coloured paper. Eat it to receive your memory.
Memory: Teatime with Virgilia and Dlanor [ep5] (Significant Neutral)
Game: Green Knight loser game doll theatre (not played)
Day: 212
Form: Tiny, sharp ax. Cut yourself to receive the memory. 2/3 uses left.
( So then...is magic...a gentle lie? )
Game: Green Knight loser game doll theatre (not played)
Day: 212
Form: Tiny, sharp ax. Cut yourself to receive the memory. 2/3 uses left.
Memory: "You think this is torture for me? You're wrong!" [ep2] (Significant Neutral)
Game: Mal's title game
Day: 208
Form: Memories come in the form of a black rose stem (with no head or leaves), with five sharp thorns. Prick your finger to view the memory. 4/5 uses left.
( Don't tell me you don't have a plan )
What he learned:
+no new information, just +100 hotblooded shounen fighting spirit!!
+oh god past self why even with what I know now
+steaming hot sexual tension while yelling about torturing and killing each other continues to be a thing
Game: Mal's title game
Day: 208
Form: Memories come in the form of a black rose stem (with no head or leaves), with five sharp thorns. Prick your finger to view the memory. 4/5 uses left.
What he learned:
+no new information, just +100 hotblooded shounen fighting spirit!!
+oh god past self why even with what I know now
+steaming hot sexual tension while yelling about torturing and killing each other continues to be a thing
Memory: Fucking magic battles, how do they work?! [ep3] (Significant Neutral)
Game: Team presentations with Hatter (not played)
Day: 202
Form: What appears to be a large-ish candy, in Emerald green. It tastes sweet when you lick it, but doesn't convey the memory—it also doesn't break if you chew on it, or . . . hit it with a hammer. You have to swallow it whole.
( I will guide you to that child who waits at the summit of the Mount Purgatory. )
What he learned:
+100 understanding how magic works!
+which also pretty much establishes that magic is not real, doesn't it
+gosh, Beato is really buttmad about Shannon and George, isn't she
+there's a connection between Ronove and Genji as well as Virgilia and Kumasawa :?a
+Beatrice is not a name, it's a title that can pass on from one person to another
+this is all very significant but what does it meeeeaaaaan
Game: Team presentations with Hatter (not played)
Day: 202
Form: What appears to be a large-ish candy, in Emerald green. It tastes sweet when you lick it, but doesn't convey the memory—it also doesn't break if you chew on it, or . . . hit it with a hammer. You have to swallow it whole.
What he learned:
+100 understanding how magic works!
+which also pretty much establishes that magic is not real, doesn't it
+gosh, Beato is really buttmad about Shannon and George, isn't she
+there's a connection between Ronove and Genji as well as Virgilia and Kumasawa :?a
+Beatrice is not a name, it's a title that can pass on from one person to another
+this is all very significant but what does it meeeeaaaaan
Memory: Wolves and sheep [ep2] (Trivial Negative)
Game: Soulmates
Day: 200
Form Friendship bracelet. 2/3 uses left.
( Was it Knox, or was it Van Dine? )
Game: Soulmates
Day: 200
Form Friendship bracelet. 2/3 uses left.
Memory: Dinner and puzzles with Erika [ep6] (Trivial Positive)
Game: Storytelling with Scheherazade (not played)
Day: 197
Form: A little book with five empty pages. Pull a page out to get a memory! 2/5 uses left (shared with Raven and Beatrice).
( Cutting the cheese )
What he learned:
+Hooray for solving puzzles and being smart!
+Especially when it involves throwing Erika off :')
Game: Storytelling with Scheherazade (not played)
Day: 197
Form: A little book with five empty pages. Pull a page out to get a memory! 2/5 uses left (shared with Raven and Beatrice).
What he learned:
+Hooray for solving puzzles and being smart!
+Especially when it involves throwing Erika off :')
Memory: Introduction to Red Truth [ep2] (Significant Neutral)
Game: Nimue's fate of the kingdom game
Day: 196
Form: Small vial of green liquid, with an Emerald coloured ribbon tied around it.
( Parting remarks are a loser's privilege. )
Game: Nimue's fate of the kingdom game
Day: 196
Form: Small vial of green liquid, with an Emerald coloured ribbon tied around it.